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Umswe 3.1!!!!

11-10-2002, 02:19 AM#1
Scio
UMSWE3.1

GET IT NOW!!!!!
11-10-2002, 06:06 AM#2
Duh
um... ok
11-10-2002, 07:23 PM#3
giantworm
Hey Scio...

SWEET Job , i havent even used it and i know it will be wicked ...
U Da Man ...

Better get Working on my map ... Piggy Tag (still in beta)

but there is one thing....

i still cant make the d00dads bigger then 120
11-11-2002, 12:13 AM#4
Guest
Go Scio!
11-11-2002, 12:42 AM#5
Scio
my editor allows doodads to be 500% scaled, but destructable doodads don't allow the new scaling, I'm still looking into why
11-11-2002, 01:10 AM#6
Kaotic_Krash
You released an .exe for it right, but when i try to load the exe up it says "Unable to load Worldedit.exe to patch". This would be a real help if you can figure out why. Ohh, and great job on the new version:D
11-11-2002, 01:25 AM#7
BlacKDicK
it get's the war3 path by checking on the windows registry.... probaly you have moved your war3 from the instaled path...
11-11-2002, 01:37 AM#8
Scio
i didnt make the .exe, 3D guy did, and i dont really appriciate him saying...

Quote:
and besides making it to an EXE makes it more organized and less messy. (So you wouldn't delete/rename the folder when you play on BNet or LAN Games)


since that it not true, the files dont need to be deleted

not to mention that he removed all the included files including the readme...

but, to each their own, my editor is out there, and its public domain, so i can't stop him.
11-11-2002, 01:48 AM#9
Guest
link destroyed, topic corrected, and some flaming tommorow (sorry 3dguy, but creating a exe format of it WITHOUT a permission is not allowed, and scio would not have wanted it this way without consulting)
11-11-2002, 01:54 AM#10
Scio
wow, didnt think that type of action would be taken, if BD or 3D could inform me of how to make SEMPQ's in WC3 i would appriciate it, i tried looking through MPQDraft and SF"s compression plug-in, but that appears to only work for the beta, or for the actual game, not the editor. Maybe im wrong, so someone plz help me out here
11-11-2002, 01:58 AM#11
Guest
even so, then they should have contacted you in the first place, not in like rough wild put it in exe though without asking. heck, then later on people will come and post questions like what the previous dude did, with you without knowledge that its even in a exe form.
11-11-2002, 02:32 AM#12
Kaotic_Krash
I got it working.
Also when you load it up it still says you made it so you still get the credit
11-11-2002, 03:00 AM#13
Kaotic_Krash
Also about the destructible doodads, Mythmon released an updater that allowed for ridiculous amounts of scaling.
[IMG]c:\My Documents\My Pictures\doodads1.bmp[/IMG]
11-11-2002, 03:14 AM#14
Scio
mine has the same file
11-11-2002, 03:34 AM#15
Kaotic_Krash
Mythmons has a file named DestructibleData.slk. When i import that into my Warcraft III\Units folder im able to scale destructibles at will, like my picture on my previous post.But if i do not import that file im only able to scale them to the normal sizes. Im not trying to prove you wrong or anything, im just trying to help you fix a problem.