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Is there a simple way?

07-30-2004, 12:13 PM#1
Sonnenkind
to call a trigger when any unit owned by player2 is low on health (let's say 25%) ??

I'm talking events here
looks like I have to define a specific unit for the "Unit - Life" event. But I don't have specific units... how do I go about this?

Can I maybe create a variable and put all units by player two in it? or do I have to call this periodically again...
07-30-2004, 02:05 PM#2
johnfn
No, there isnt. Instead you would have to detect when a unit takes damage, and then check the HP of the unit to see if its below a certain percentage. At least that's what I think you have to do.
07-30-2004, 04:12 PM#3
mefist
The Unit Takes Damage event is used only for specific units.
If you will manage to put all the units owned by player 2 in a veraible then use this action

Trigger - Add to (This trigger) the event (Unit - <veriable>Unit Dies) - This will add an event to the trigger and allow you to use veriables in specific unit events.