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My mod of the official campaign is now complete...

11-10-2002, 09:35 AM#1
Sardius
Well after months of working on it, I have finally completed and tested my mod of blizzard's official campaign, it is 40 megs and in mpq format "an update to the war3_patch.mpq" and ready for release... I just need to get it put up on a web page, perhaps here and wc3campaigns?
The reason it's not in map format is because it is 33 levels and I
have some imported music, ai scripts, and changes to some spells and certain misc data that cannot be imported into maps alone. like hero ressurection time, experience table and removing hero level cap and actually being able to load the maps from the campaign list. And it's also a good way to keep everything in one nice file

It's a mod that features and update and new surprises for the official campaign mod..
It replaces the official campaign maps with the updated ones with various changes in each level in all campaigns

I have done a lot of testing but I need some outside comments and testing done

Level cap has been removed per chapter, you can now gain experience at all times no matter what level you are... The maximum level is now 13 for heroes, the experience tables have been greatly changed, it takes a lot longer to gain levels now...

Certain levels you will have access to other heroes of that race.. For example in human level 6,7 and 9 you will have access to an arch mage hero in the alter... Makes the campaigns seem not so hero favorite allowing you only to play one hero for the majority of the time...
You can now actually use a dread lord in some undead levels...

Certain tweaks and additions such as caves, monsters and secrets have been added to the levels and a lot of new surprises and twists you'll notice in the levels, I've also added an 8th level to the night elves which is a showdown between Thrall, Jaina, Furion and Tyrande against Archimonde which gives it a nice climactic final battle...

A few new re-occuring villians like Venim Ice Blade the lich whom will be a powerful opponent in human level 7 and 9. As well as the Juggernaut a powerful undead creation, the Burning Prince and the Eclipse, a flying airship controlled by Dalaran, plus dozens more, their are a lot of unique foes you'll be facing, some of which are incredibly powerful.

The difficulty levels have been tweaked, normal is now much more difficulty, however hard is pretty much unchanged. hard is still harder then normal, but the massive gap between difficulties has been decreased.
Normal now provides a chalanage, but not the aggravation of hard.

I've added one on one boss duals for certain events which each have their own music...

Kel'Thuzad vs Arthas
Guardian vs Muradin
Mal'Ganis vs Arthas
Arthas vs Uther
Arthas vs Antonidas
Grom vs Cenarius
Carne vs Living Wall
Thrall vs Mannoroth
Grom vs Mannoroth
Illidan vs Tichondrius

For example after you defeat Kel'Thuzad normally in human level 4, he will teleport himself and arthas to an inclosed area where the camera becomes locked to arthas and he must face Kel'Thuzad alone, all other units become paused as the two lock in battle, whom teleports around the aread and blasts attacks which you can have to manually dodge, and every 10 seconds or so, he will teleport to his throne and use carrion swarm or summons undead.

Some of the bosses battles however get much more advanced and intenselike Mal'Ganis for example and Antonidas, changing their strategy and attacks the further they fall in hit points... But all of them focus around an action rpg element for most of them involve that type of strategy, running around dodging their spells and attacks and attacking when the opprotunity arises, and if your hero falls in that battle, you are defeated.

The boss battles are the highlighted introduction to the campaign mod, but their are a lot of other surprises and changes...

To play it is quite simple, just back up the old war3patch.mpq into another directory and then copy in my campaign one and play as long as you like, and when you want to play on battle.net again or unmodded version, just copy back in the old war3patch.mpq.

Tell me your comments and suggestions,
But first things first I need to get it up for download somewhere, any ideas'?

Creator: Gothic Necromancer
Email: [email protected]
11-10-2002, 10:43 AM#2
Insaniteus
Damn, this sounds like it would be cool as hell. I can't wait. As for getting the file hosted, you could ask DanMage1, the guy who hosted Insaniteus Cinematics for me.

The One on One duels sound sweet, I just hope they don't suck lol :sweatdrop

-Insaniteus-
--------------------Insanity is a curse, and I pissed off ALOT of Voodoo priests!
11-10-2002, 11:18 AM#3
Guest
I can't wait to see this!
:D
11-10-2002, 03:42 PM#4
Guest
ill contact skull about this =) Im sure it gets hosted but we have some problems with the ftp currently =)
11-10-2002, 04:02 PM#5
Sardius
The Prologue is also a bit different but not by much.
11-12-2002, 01:19 AM#6
Sardius
Alright, well it's now been uploaded to you skull, thanks. So anyone who's interested, just sit tight.
11-16-2002, 02:43 AM#7
Sardius
Well I uploaded it a few days ago and the sites been updated, still hasn't got around to putting it up I guess.
11-16-2002, 02:54 AM#8
Draco
Sounds VERY kool. Now, I just hope that I can get the damn thing (56k) :sweatdrop

Edited because: YAY! Bow before the 'Champion', Draco. :ggani: .
11-16-2002, 02:55 AM#9
Guest
It will get put up, patience...
I can't wait to see this BTW.