| 08-02-2004, 08:08 AM | #1 |
1) when the i make a unit respawn, how do i make it so that when it does respawn, i can give it a drop table? 2)is there any way i can make them move back to their old gaurd positions (like when i made trigger [replace dieing unit with unit type of dieing unit]) in other words, how do i make it so that they will go back to where i first put them? thnx |
| 08-02-2004, 11:21 PM | #2 |
1-You can't add a item table to a unit, but you can use a trigger to create an item when it dies, like this: Event-A unit dies Condition-Unit type of dying unit equal to(your unit) Action-Set variable randon item = randon integer betwen 1 and 2. If-randon item equal to 1 then - create (your item) Else- create(another item if you have 2 ones, or else ignore the set variable and if\then\else part, put only the create item one). 2 - I think you have to set then into a point variable. |
