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Damage Bonus

08-02-2004, 08:29 PM#1
Antolone
Does anyone know how to make the damage bonus apply like permanent isntead of a + # sign? I need it for an item.

For example.

16 + 12

I want it to be, 28 just 28 in gray.
08-02-2004, 09:18 PM#2
Shimrra
The only way you could do that is to detect when the unit picks up the item and then add the necesarry amount to the unit's strength. Then remove the extra strength when the unit puts down the item.
08-02-2004, 09:33 PM#3
RemnantZ27
True, this teqnique was used in Legacies: TOS.
08-02-2004, 09:42 PM#4
Heptameron
Quote:
Originally Posted by Shimrra
The only way you could do that is to detect when the unit picks up the item and then add the necesarry amount to the unit's strength. Then remove the extra strength when the unit puts down the item.
That wouldn't work for non-Strength Heroes, and in any case it'd add other effects too.
08-03-2004, 02:29 AM#5
Vestax
Just a though here but maybe when a char picks up a item you can research a upgrade that adds damage to the hero and then when they drop it remove the upgrade?
08-03-2004, 04:45 PM#6
Shimrra
THe problem with that is that you can't 'unresearch' an upgrade, so unless the item was permenant, it wouldn't work.

Quote:
Originally Posted by Heptameron
That wouldn't work for non-Strength Heroes, and in any case it'd add other effects too.

I'm aware, but as far as I know, there really isn't a better way... You can edit the gameplay constants and set it so these things don't effect stats like amor, mana, life, et cetera; but then ou'd have to use item abilities to add extra life and such... So pretty much, there is no effeective way to do it.
08-03-2004, 10:36 PM#7
Vexorian
just wonder, why?
08-04-2004, 02:34 AM#8
Shimrra
Why? Because Blizzard saw no need for such functions as this was intended to be more of a real-time strategy game then an RPG.