| 08-02-2004, 08:29 PM | #1 |
Does anyone know how to make the damage bonus apply like permanent isntead of a + # sign? I need it for an item. For example. 16 + 12 I want it to be, 28 just 28 in gray. |
| 08-02-2004, 09:18 PM | #2 |
The only way you could do that is to detect when the unit picks up the item and then add the necesarry amount to the unit's strength. Then remove the extra strength when the unit puts down the item. |
| 08-02-2004, 09:33 PM | #3 |
True, this teqnique was used in Legacies: TOS. |
| 08-02-2004, 09:42 PM | #4 | |
Quote:
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| 08-03-2004, 02:29 AM | #5 |
Just a though here but maybe when a char picks up a item you can research a upgrade that adds damage to the hero and then when they drop it remove the upgrade? |
| 08-03-2004, 04:45 PM | #6 | |
THe problem with that is that you can't 'unresearch' an upgrade, so unless the item was permenant, it wouldn't work. Quote:
I'm aware, but as far as I know, there really isn't a better way... You can edit the gameplay constants and set it so these things don't effect stats like amor, mana, life, et cetera; but then ou'd have to use item abilities to add extra life and such... So pretty much, there is no effeective way to do it. |
| 08-03-2004, 10:36 PM | #7 |
just wonder, why? |
| 08-04-2004, 02:34 AM | #8 |
Why? Because Blizzard saw no need for such functions as this was intended to be more of a real-time strategy game then an RPG. |
