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Stampede Trouble

08-02-2004, 08:33 PM#1
Dark_Uber
I'm using a custom unit with stampede in a map. The unit that uses it is owned by a Computer Player. Does anyone know why it starts stampede then stops 5 seconds later when the duration I have set to 180 seconds?
08-02-2004, 09:16 PM#2
Shimrra
It is most likely because the Warcraft III computer AI is not programmed to work with custom abilities and units, so it creates problems when using them.
08-02-2004, 09:42 PM#3
Dark_Uber
Well it's not really a custom unit, here is what is going on---

I've used Ice revenant and stripped him of all abilitys, and added Stampede.
I changed Stampedes animation to Frost Breath.

Edit: Hmm...I just realized that it might still have the classification Creep and that could be why...I'll find out
08-02-2004, 09:47 PM#4
Dark_Uber
Well changing race to off creep didn't work. Should I try using the beastmaster as the base? But the thing is I don't really want a hero unit, but if I have to I will...
08-02-2004, 10:00 PM#5
Dark_Uber
Basing it off a beastmaster did not work either... I could do this with triggers in my map because the unit casting stampede will not be moving
08-03-2004, 02:47 AM#6
Master-O-Chaos
Quote:
Originally Posted by Computer[Uber]
I'm using a custom unit with stampede in a map. The unit that uses it is owned by a Computer Player. Does anyone know why it starts stampede then stops 5 seconds later when the duration I have set to 180 seconds?
Not sure but could it be that the computer moves a bit? if so make it so he cant move.. but that may not work either i dunno never tried things like this because im only making a maze.. and im not so good with world edit
:\ or like the other guy said i dont think comps are good with skills like that
08-03-2004, 04:50 PM#7
Shimrra
Did you edit the original stampede? The AI is very picky about this sort of thing. I would suggest using trigger to tell him when to cast the ability; that's usually the best way to get custom stuff used properly.

Also, please don't triple post. Just edit your first one. Thank you.
08-05-2004, 07:57 PM#8
Dark_Uber
I've found a mediocre solution. I have an Initially off trigger that orders my Unit to stampede every 3 seconds. I also have the casting sound turned off. So when I want him to stampede I turn on the trigger and play the casting sound the first time.
08-05-2004, 08:53 PM#9
Vexorian
either the worker classification or a sight of -10000