| 08-04-2004, 02:42 AM | #1 |
i have a model which is unfortunately one block now of mesh...how would i animate using bones...i tried to split it up but when it animates the skin gets all messed up and there are alot of empty spots near the joints....is there anything i can do? |
| 08-04-2004, 09:41 AM | #2 |
use the user property editor in the art tools, then set all the meshes you want to 'connected'. They will still look weird in the viewport, but watch your animation in the warcraft 3 previewer and they will connect... |
