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Setting Game Result Stats

08-04-2004, 06:27 PM#1
Gondorff
I'm having a problem trying to set the game results with triggers. Basically, I'm using a trigger to control a spell, so when this spell kills a building (for example), no player has actually killed the building; only the trigger, and thus, the player doesn't get 1 added to his 'Buildings Razed' statistics at the end of the game.

I tried doing this:

Player - Set (Owner of (Triggering unit)) Game result to (((Owner of (Triggering unit)) Structures Razed) + 1)

but it didn't work properly. So I was wondering if anyone else knew a way of using triggers to add 1 to the 'Buildings Razed' that worked.
08-04-2004, 08:45 PM#2
wwsage
or you can make an invisible unselectable unit to kill the building if the damage of the spell is > current hp of the building