| 08-06-2004, 10:33 PM | #1 |
Title ^ Basically....I need so if the player select this Feat, all his spells cooldown is reduced by X amount. Possible without making a 2nd version of every spell? |
| 08-06-2004, 10:36 PM | #2 |
without making a second version of all the spells, it is completelly impossible |
| 08-06-2004, 10:54 PM | #3 | |
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Dang, coming from anyone else but you, I'd think there should be some way, but since it's from The Great Lord Vexorian, I think I'll have to believe. Thanks though, I'll have to come up with some other feats then. |
| 08-06-2004, 10:55 PM | #4 |
And that sucks actually, I wonder why blizzard couldn't make natives to manipulate cooldown |
| 08-06-2004, 10:56 PM | #5 |
Yeah you would need a second version of every spell, or if you have a passive ability that does this you would need a lot, especially as it gains more levels. Then you would need a trigger to add/remove the abilities |
| 08-07-2004, 03:07 AM | #6 |
Is their no JASS script Vexiorian could make!?!?! Has he finally met his match!? |
| 08-07-2004, 06:03 AM | #7 |
Well vexorian you sure have a good reputation i dont want to beat you. well might not work for single spells but it will work for all spells at once. Make all your spells a cooldown of like 2 minutes then you gotta makea trigger for each spell :( event-unit casts spell condition-spell casting is equal to (spell) action-wait (your casting cooldown time) -unit-reset ability cooldowns for (casting unit) make a variable for your cooldown time Good Luck! ![]() |
| 08-07-2004, 04:10 PM | #8 | |
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