| 08-07-2004, 10:09 PM | #1 |
hey, i just made one of my first real models - its a wall :8 Anyway, the problem i have is that units and stuff can walk right through it, even though its not walkable in the object editor. Can anyone help me? By the way, its a doodad, if that means anything |
| 08-08-2004, 01:31 AM | #2 |
you need to give it a proper pathing map so that the game considers that units cant walk through it. |
| 08-08-2004, 09:25 AM | #3 |
Ok. How do i do that? |
| 08-08-2004, 02:06 PM | #4 | |
Quote:
In the object editor, go to the doodads tab and look for the field "pathing - pathing texture." Make sure that's set to a texture that's used for something else that's similarly sized (if this is a rectangular section of wall, you'll be looking for the pathing map used for a rectangular doodad or building for example). |
| 08-09-2004, 02:54 AM | #5 |
or you can make it yourself if nothing fits... check out my walkable walls thread for the 411 - model gallery |
