| 08-08-2004, 03:51 AM | #1 |
how do you import modles in WE roc call me stupid if you like but could some 1 help me i realy dont no what to do :\ |
| 08-08-2004, 03:53 AM | #2 |
its the same thing as draco's tut http://www.wc3campaigns.com/showthread.php?t=52710 , just change the model texture file to "ModelName.mdx" <make sure to also import the skin of the model> |
| 08-08-2004, 03:54 AM | #3 |
I think you'll get more help from modelers than terrainers so I'll move this for you. |
| 08-08-2004, 03:58 AM | #4 | |
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| 08-08-2004, 05:19 AM | #5 |
that dosnt work i dont have import manager |
| 08-08-2004, 05:57 AM | #6 | |
omg ppl he said the Magic words ROC, ofcourse it won't work like you say because roc doesn't have imp manager. hey kid, to do thay simple in your map go to the unit, you wish to use the model, go down path and set: (modelname).mdl , go to wc3sear-)tools-)mpq tools-)Winmpq dl that program. install it open your map add the correct path of the textures and the model (this 1 with no path). them look on listfile archive, when it says unknown set to select a program from a list select word pad or note pad. open it roll down and set: Quote:
them save it and tatan, happy new year |
| 08-08-2004, 06:03 AM | #7 | |
oh i forgot, when you add a file using winmpq , it will ask for path just set it like this EXAMPLE: Quote:
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| 08-08-2004, 03:19 PM | #8 | |
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| 08-08-2004, 08:51 PM | #9 | |
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besides, its a damn forum, not some kinda speech we're writing for each post, just a quick way to post |
| 08-10-2004, 05:29 AM | #10 | |
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| 08-14-2004, 09:59 AM | #11 |
plz plz help i need help |
| 08-20-2004, 06:42 AM | #12 |
In stead of just helping the boy, no, bla bla bla take a look here dude : http://www.wc3sear.ch/index.php?p=Tu...=Import_Models tell me if you still need some help afterwards. peace |
