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how do you import modles

08-08-2004, 03:51 AM#1
toddy
how do you import modles in WE roc call me stupid if you like but could some 1 help me i realy dont no what to do :\
08-08-2004, 03:53 AM#2
Aznwhore
its the same thing as draco's tut http://www.wc3campaigns.com/showthread.php?t=52710 , just change the model texture file to "ModelName.mdx"
<make sure to also import the skin of the model>
08-08-2004, 03:54 AM#3
Beam
I think you'll get more help from modelers than terrainers so I'll move this for you.
08-08-2004, 03:58 AM#4
toddy
Quote:
Originally Posted by Beam
I think you'll get more help from modelers than terrainers so I'll move this for you.
thanx for that it will be realy helpfull
08-08-2004, 05:19 AM#5
toddy
that dosnt work i dont have import manager
08-08-2004, 05:57 AM#6
BlinkBoy
omg ppl he said the Magic words ROC, ofcourse it won't work like you say because roc doesn't have imp manager.

hey kid, to do thay simple

in your map go to the unit, you wish to use the model, go down path and set: (modelname).mdl

, go to wc3sear-)tools-)mpq tools-)Winmpq

dl that program.

install it open your map add the correct path of the textures and the model (this 1 with no path).

them look on listfile archive, when it says unknown set to select a program from a list select word pad or note pad.

open it roll down and set:

Quote:

atributes
listfile
wc3map.a
............more.........
wc3map.wts
(yourmodel name).mdx
(path of texture or skin).blp

them save it and tatan, happy new year
08-08-2004, 06:03 AM#7
BlinkBoy
oh i forgot, when you add a file using winmpq , it will ask for path just set it like this EXAMPLE:
Quote:
Textures\
(forgot about the file name in path)
08-08-2004, 03:19 PM#8
ThE_RiDdLe
Quote:
i realy dont no what to do
BTW. its not "no" its know... ;)
08-08-2004, 08:51 PM#9
Aznwhore
Quote:
Originally Posted by ThE_RiDdLe
BTW. its not "no" its know... ;)
most of us here would consider that spam
besides, its a damn forum, not some kinda speech we're writing for each post, just a quick way to post
08-10-2004, 05:29 AM#10
toddy
Quote:
Originally Posted by BlinkBoy
omg ppl he said the Magic words ROC, ofcourse it won't work like you say because roc doesn't have imp manager.

hey kid, to do thay simple

in your map go to the unit, you wish to use the model, go down path and set: (modelname).mdl

, go to wc3sear-)tools-)mpq tools-)Winmpq

dl that program.

install it open your map add the correct path of the textures and the model (this 1 with no path).

them look on listfile archive, when it says unknown set to select a program from a list select word pad or note pad.

open it roll down and set:


them save it and tatan, happy new year
BlinkBoy i think you were telling me how to make them im just wondering how to load them on to WE roc to use them
08-14-2004, 09:59 AM#11
toddy
plz plz help i need help
08-20-2004, 06:42 AM#12
Taylor_Mouse
In stead of just helping the boy, no, bla bla bla

take a look here dude :

http://www.wc3sear.ch/index.php?p=Tu...=Import_Models

tell me if you still need some help afterwards.

peace