| 08-08-2004, 08:50 PM | #1 |
Alright this is either gonna be easy, or really hard. Im making a spell where the unit chrages up and releases an attack, but hes still got to be animated as he charges up. What I want to do it disable his Free Will to attack or move. Like once the trigger starts, he cant do anything without my ordering him to, but the player whos has the unit casting will be in cinematic mode, so the unit cant do ANYTHING. I cant remove his attacks, he'll start running away, I cant pause him, he wont play any animations, Any help appreciated |
| 08-08-2004, 09:15 PM | #2 |
Actually pausing will work. I made a spell where i had to pause the unit so he wouldn't do anything while the spell was going on, but you can still play animations by using actions. Say you want to play the "spell" animation. Events - Your events go here Conditions - spell being cast = blah hero casting spell = blah Actions Pause Trigger Unit Animation - Play Triggering Unit's spell animation. Pausing only stops the unit from preforming ORDERS, you can still play animations. |
| 08-08-2004, 09:27 PM | #3 | |
Quote:
Ohh shit your right man thanks, |
