| 08-10-2004, 11:35 AM | #1 |
I'm trying to implement upgrades in my map, but obviously they are not working. What I am doing is, I created custom upgrades in the object editor, and gave my hero a dummy spell. The idea is that I want my hero to gain the upgrade when he puts a point into that dummy skill. So I did the obvious - order hero to research upgrade when the hero learns a skill provided that skill is my dummy skill. But it's not working. What am I doing wrong? |
| 08-10-2004, 02:32 PM | #2 |
Don't order to research the upgrade, set their level instantly using Player - Set upgrade level (I don't have the editor here, maybe it is tech level or something like that). |
| 08-11-2004, 03:46 PM | #3 |
That works. Rep for you. |
