| 08-10-2004, 08:43 PM | #1 |
Ok.. i am making a map with Set items but i dont know how to make a event that knows that the hero has the items of the set. so what is the event/condition or whatever you need to do this? Thx to the one who help me! |
| 08-10-2004, 10:35 PM | #2 |
Code:
Untitled Trigger 001
Events
Unit - A unit owned by Player 1 (Red) Acquires an item
Conditions
((Hero manipulating item) has an item of type Orb of Frost) Equal to True
((Hero manipulating item) has an item of type Orb of Fire) Equal to True
((Hero manipulating item) has an item of type Orb of Lightning) Equal to True
Actions
Item - Remove (Item carried by (Hero manipulating item) of type Orb of Frost)
Item - Remove (Item carried by (Hero manipulating item) of type Orb of Fire)
Item - Remove (Item carried by (Hero manipulating item) of type Orb of Lightning)
Hero - Set Agility of(Hero manipulating item) to 680, (Permanent or Temporary:WESTRING_PERMANENTOPTION_PERM)something like that? the action i just made up basicly if hero gets some item and the hero has all 3 of them item it will remove them and give the hero 680 agil permantlly.. just a shot in teh dark.. but i used something simlar for picking up items and stacking |
| 08-11-2004, 09:51 AM | #3 |
THX ^_^ ^_^ Edit: I cant find That condition what kind of condition is it? Boolean comparison abillity comparison buff comparison etc..... WICH ONE IS IT?? ![]() |
| 08-11-2004, 05:24 PM | #4 |
boolean, notice the part where it says blah blah is equal to true? well true/false is boolean territory, so next time you'll know |
| 08-11-2004, 06:41 PM | #5 |
yea took me awhile to find that one myself.. i knew it was there just forgot and kept missing boolean lol that basic code btw can be edited in like millions of ways for you to make the set.. like morphing it into 1 item and such. or just giving a stat bonus like diablo |
| 08-12-2004, 09:50 AM | #6 |
Thanks :D |
