In a map I'm making, heros can learn non-hero abilities, unlearn them, and then learn them again. These skills level up though upgrades. The problem is when a hero relearns a skill the upgrade doesn't come with it and it's back to to level one. One of the things I've tried is using triggers to set the current level of the upgrade to the current level of the upgrade when the skill is learned, but it still doesn't work. Any suggestions? |