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help model export/inport/save

08-12-2004, 03:36 PM#1
wing87
i did export a model/animation form a hl mod using a smd inporter so now i got a *.max file but when i try 2 save it 2 warcraft 3 file i just get 3 error msg's i press ok but whats left after that is just some white bones pls help me any 1 know a tut or a site or can help me pls


the errors are:
No note track could be found under objects, default values will be used for animation
The following Geometiric objects have no material:
and all bones listed i got
The following objects use float keys controllers and so will not animate:
and all bones listed i got

Tnx if u can help me
08-12-2004, 06:54 PM#2
whitedragon
read the w3 art tools documentation, it will have a lot of aswers for the problems you got.

if you are lazy, i will say the 1ºst problem you listed:
Quote:
No note track could be found under objects, default values will be used for animation

open dope sheet window (graph menu)
scroll donw until you see a thingy called objects (must have a + or - symbol)
right-click it and click: note track>add