| 08-14-2004, 06:51 AM | #1 |
yup vex i got it working, you can see it cast and the enemy take damage but i cant see the missile art or in other words the "blade" do u now the reason. |
| 08-14-2004, 06:23 PM | #2 |
-_- anyone |
| 08-14-2004, 09:01 PM | #3 |
It would help if you posted your piece of code ^^ |
| 08-14-2004, 10:21 PM | #4 |
its vexs code... i copy and pasted the exact trigger and spell, just changed the spell name and graphics and now it dont work... and i do have caster system. |
| 08-14-2004, 10:53 PM | #5 |
Would still help if you posted it. Maybe you didn't use the jass way of defining a model. It has to be with a double \\s. Like "Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl". |
| 08-14-2004, 11:54 PM | #6 | |
Quote:
even if you added it, there is a bug with the editor that unimports the model, so you could try reimporting. Other thing is the rawcode of the caster. And the way I do for special effects , you need to make sure the path ends with mdl or mdx (add that) |
| 08-15-2004, 08:16 AM | #7 |
ill try that when i have some time. |
