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WT 13: Castle Hallway

08-14-2004, 07:13 AM#1
Beam
This week's exercise will be to terrain a hallway in a magnificent castle.

Excessive use of arches, columns, and other castley stuff expected :D.

Oh and if this seems kinda simple, well I had to think of something fast. Sorry. I'll think more on next week's WT. For now, just go with it please.
08-14-2004, 07:40 AM#2
Shining Force
Hasn't this one already been done previously?
I know I've seen it somewhere...
08-14-2004, 07:44 AM#3
BaronVonShnider
Quote:
Originally Posted by Shining Force
Hasn't this one already been done previously?
I know I've seen it somewhere...
Diskworld was done before. It had the same idea as "Edge of the World". I remember it. I wish I could join this competition, but I won't have an internet connection untill the 19th, and I probably won't have time to join the competition. It's alright, though. :\
08-14-2004, 08:19 AM#4
Beam
Oh. Well shit. I'll change it then.
08-14-2004, 04:53 PM#5
BaronVonShnider
Quote:
Originally Posted by Beam
Oh. Well shit. I'll change it then.

Alright

[Weekly Terrain Changed from Edge of the World to Castle Hallway]

Sounds good, I still can't terrain till the 19th, so hopefully, I will still make it in time.
08-14-2004, 05:40 PM#6
KingGigli
so its a castle hall way?
08-14-2004, 06:22 PM#7
[niro]
Yes, it is a castle hallway, this should be fun, ill take a shot at it.
08-14-2004, 07:30 PM#8
[niro]
Well anyway, here are 3 shots of mine.











enjoy
08-14-2004, 09:29 PM#9
Toxicseaweed
i get little red X's
08-14-2004, 09:41 PM#10
KingGigli
pretty good i guess....
08-14-2004, 09:57 PM#11
Zurg
I like it, All you need are some hallways or stairs going off the sides. GJ, to bad these kinda models werent around when DK was making CotN ;).
08-14-2004, 10:12 PM#12
KingGigli
well another attempt that turned out to be something new....... just no one say anything bad about them cause i know i know i just wanna hear good things..... anyways to explain something the royal family is dead and the whole city place is screwd up also i made a mistake by making the castle only a hall way, also i know there bad SS's cause i rushed em
08-14-2004, 10:23 PM#13
Pyrokinesis
Concerning the 2nd shot series by king:First off why in game screenshots?? Can't see sky/fog/weather effects in any of the shots. Your statues/pillars aren't symmetrically angled, looks awkward. You have leaning corpses that aren't sitting and leaning against anything but air :( Rocks in a hallway??? Why is one bandit HUGELY scaled bigger than the others? Is that supposed to be a graveyard behind the bandits?? At least make the tombstones face a direction other than random. The first series of shots were way better imo.
08-15-2004, 03:34 AM#14
BaronVonShnider
Quote:
Originally Posted by Pyrokinesis
Concerning the 2nd shot series by king:First off why in game screenshots?? Can't see sky/fog/weather effects in any of the shots. Your statues/pillars aren't symmetrically angled, looks awkward. You have leaning corpses that aren't sitting and leaning against anything but air :( Rocks in a hallway??? Why is one bandit HUGELY scaled bigger than the others? Is that supposed to be a graveyard behind the bandits?? At least make the tombstones face a direction other than random. The first series of shots were way better imo.

Ditto.

P.S: KingGigli, please take the critisism and use it to better yourself. You have great potential.
08-15-2004, 09:16 AM#15
Wazza
Entrance hallway

"The People of Caldera greets the soldiers welcome back from their long journey"

Hope you like it =)

btw. sry for the ugly walls dint find anything else suiting ...