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Swarming Enemies

08-14-2004, 08:59 PM#1
Kelna2
In my RPG there are enemies that are created about 600 (Using Blizzards messurements in the editor) away from each other, when your hero attacks one all off the bad guys near it come to help it, I changed the Call for Help Range to 10 and they have a 200 acucusition range and they have a 200 sight range, what I want is for only a few that are about 200 to 300 away from the attacked bad guy to come and help but I cant seem for it too work. Does anyone know how to help me!
08-14-2004, 10:54 PM#2
TheReaper
well, if you don't have any range units there, you can make em all hold position, and then just make the: blabla unit is attacked, order all units within x range to attack the attacking units, or omething along that. (I just gave an example.)
08-20-2004, 07:43 PM#3
Kelna2
Quote:
Originally Posted by TheReaper
well, if you don't have any range units there, you can make em all hold position, and then just make the: blabla unit is attacked, order all units within x range to attack the attacking units, or omething along that. (I just gave an example.)

I can kinda do that.... but I know that there is some other way to do it.
08-20-2004, 10:42 PM#4
Azhag
Make sure you set all the unit sight range at 300. They will only attack something if it is in there sight range. If you have TFT, you will be able to edit there AI as well, and order them not to attack anything unless they get within a certain range. Remember when it has to do with giving orders or something to the units, then it is done in the AI editor. But the AI editor only works with units placed on the map, not units that are being created.
08-21-2004, 07:30 PM#5
Kelna2
Quote:
Originally Posted by Azhag
Make sure you set all the unit sight range at 300. They will only attack something if it is in there sight range. If you have TFT, you will be able to edit there AI as well, and order them not to attack anything unless they get within a certain range. Remember when it has to do with giving orders or something to the units, then it is done in the AI editor. But the AI editor only works with units placed on the map, not units that are being created.

Yes their sight range is low, but once one is attacked they all swarm to you, and yes im using TFT but the enemies are being created about ever 5 seconds.