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Caster system and patch 1.17

08-15-2004, 12:07 AM#1
Vexorian
I need people to test it in patch 1.17, apparentally blizzard removed some natives used by it, I need to know if it is working correctly.

Anyways , The next caster system version will have tons of new functions, and I actually think that some of its functions will be deprecated, this is because the new damage native use a lot of new parameters, and the damaging effects / projectiles would need to take those too.

The next caster system mayl be critic, and may be difficult to convert a map using the old caster system to the new one. What do you think about this
08-16-2004, 10:23 AM#2
Xinlitik
I was thinking about taking the easy (if inefficient) way out by simply making DamageUnit call the new damage function and making the other functions that depend on DamageUnit call that function as well. I really dont feel like going through an entire map and replacing 100 or so DamageUnit calls with the proper parameters.
08-16-2004, 11:35 AM#3
Coffein
Quote:
Originally Posted by Lord Vexorian
I need people to test it in patch 1.17, apparentally blizzard removed some natives used by it, I need to know if it is working correctly.

Anyways , The next caster system version will have tons of new functions, and I actually think that some of its functions will be deprecated, this is because the new damage native use a lot of new parameters, and the damaging effects / projectiles would need to take those too.

The next caster system mayl be critic, and may be difficult to convert a map using the old caster system to the new one. What do you think about this

As long as it has some really useful functions, it would be worth the upgrading. I wonder if some parameters from already existing functions will change, since that would really be a pain to change all calls..
08-16-2004, 06:39 PM#4
Vexorian
I will deprecate some of the old functions, but they will be available to be used I think, the thing is that UnitDamage needs some extra parameters.

There is a big problem with patch 1.17 beta, blizzard removed the AddSpellEffect natives apparentally , I need someone to test the caster system in the beta, please
08-30-2004, 07:15 AM#5
Xaran Alamas
Well I tried it yesterday (with 1.17 Beta 405) and didn't have any problems but they put the AddSpellEffect natives back in again.
08-30-2004, 07:37 PM#6
Vexorian
I think there were never problems with it, apparentally in the first patch build, blizzard made dummy BJ functions to replace the natives