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Import Manager

08-16-2004, 01:58 AM#1
Darkfox2002
I need help when i try importing a .mdx or .mbl file it does not show up in game plz help. :(
08-16-2004, 02:01 AM#2
Rafael Br
1 - Adjust the path as it says on the model( on wc3sear all of the custom models\skins with paths are listed)
2 - Save your map, close and reopen WE, most of the models does not show up at the first time.
08-16-2004, 02:01 AM#3
Aznwhore
its .mdl

import your model and the skin that came w/ the model
double click on the model and change its texture path to "ModelName.mdl"
double click on the skin and change its texture path to "SkinName.blp"
Save your map and shut off WE, then load it again
Create your unit and change its model file to "Import > ModelName"
Test map
08-16-2004, 04:43 PM#4
Darkfox2002
Yes i tryed all that but it still does not work
:(
08-16-2004, 09:59 PM#5
HexenLordX
Imported model can be put in any filepath you want, as long as the name is tacked on the end. Skin files must be imported in the filepath that was written in the readme or whatever. Once you import, place it on the map somwhere. You'll get a green and black block. Save your map, close world editor, reopen world editor and you map. The green block will be the model.
08-17-2004, 05:53 PM#6
Darkfox2002
Quote:
Originally Posted by HexenLordX
Imported model can be put in any filepath you want, as long as the name is tacked on the end. Skin files must be imported in the filepath that was written in the readme or whatever. Once you import, place it on the map somwhere. You'll get a green and black block. Save your map, close world editor, reopen world editor and you map. The green block will be the model.

Yes i did that and some modles work but others don't. :(