| 08-17-2004, 05:17 AM | #1 |
i have got a spell worked out to have a hero i made change into a gargolye skin othats a hero and i want to have that ability active at the begining of the game without using a skill point for. i want it to be like the roar which is already there. i have tried just putting it under defulat active abilities but it isn't there when i start the game. so i would like some help on getiing it to start without using up the skill point for the level. |
| 08-17-2004, 06:37 AM | #2 |
if its a hero ability it will have to take a skill point, if not try using triggers to give hero ability. if it has requirements remove those also. |
| 08-17-2004, 07:42 AM | #3 |
Or you could just remove the hero ability and make it unit ability, then just add it to the heroes list of skills. Simple. ![]() |
| 08-17-2004, 08:27 AM | #4 |
Default active ability is just the autocast ability that is active by default, such as a priest's healing. The fields you want is "Stats - Hero Ability" for the ability (set to False) and "Abilities - Normal" for the hero. |
