HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Problem with building models

08-17-2004, 09:39 PM#1
DragonGeo2
Ok, first of all, this problem isn't with the new patch, it's been in the game since it came out. The problem is, that I have a building that I want to look like it's sunk into the ground. The thing is though, with buildings in Warcraft 3, you can't give them a negative height. It looks right in WorldEdit (I gave some buildings negative heights and it looks fine) but when I go to test the map, it reverts back to a height of 0. Does anyone have a fix to this problem?
08-17-2004, 09:42 PM#2
DragonGeo2
Also, the "Animation - Set Animation Speed" trigger will have no effect on building models' animations, even if I make them units or doodads.
08-17-2004, 10:46 PM#3
Aznwhore
what's wrong w/ a building based off a unit with no movement?
08-17-2004, 11:07 PM#4
DragonGeo2
Units with building models, aren't buildings. And if they aren't buildings, they can't have pathing maps. When you change "Stats - Is a Building" in the Object Editor, it removes/adds building-specific fields like pathing maps.
08-17-2004, 11:10 PM#5
Aznwhore
oh, thought you were terraining or something from what you said...