| 11-14-2002, 08:27 AM | #1 |
Guest | Since 1.04, i can't seem to edit hte button locations for buildings/units etc.. before, i used blink or something but now those variables buttonX buttonY etc dont seem to work anymore? then i move the ui&units folders away so WE is normal WE, but then the buttonX and buttonY variables dont even show up im at a loss what to do :( i duno if i should put this in map creation of editing tools... so um yeh.. |
| 11-14-2002, 12:03 PM | #2 |
1. do you mean "since 1.03"? the load order is fixed in 1.04 so i think what u wanna do is going to work 2. get Scio's WE... (UMSWE) |
| 11-14-2002, 01:14 PM | #3 |
Guest | yeh since 1.03 i mean :) and ok ill try find umswe in map tools hopefully :) |
| 11-14-2002, 01:38 PM | #4 |
Guest | damn, not only does umswe also dont have the buttons, they also have different names than goldengurgs triggres, which means it can't open the map im working on :(:( |
| 11-15-2002, 03:57 PM | #5 |
Guest | sory for talkin to myself but... does anyone know which editor can let u change the button/icon location? for buildings/units etc? |
| 11-15-2002, 04:08 PM | #6 |
Well, if its a trigger problem, just add golden urgs trigger setup to it. They are files, so they wont be incompatable. Just add the trigger files, not the others since they arent needed. All it does is replace the text when you start up the world editor. Hope that helps some. |
| 11-18-2002, 03:26 AM | #7 |
Guest | hmm... the problem is the new umswe thing has its own triggers.. so it uses the trigger files too... it actualyl has golden's triggers in there, just different names :( |
| 11-18-2002, 08:38 AM | #8 |
to change button location: extract a file from war3patch.mpq, edit it, import it into ur w3m, tada |
