| 08-19-2004, 08:20 PM | #1 |
Ok, me = pissed... i spent like an hour on the cliff set for the map... i modified an extracted 1, used a custom path, then close the world editor, opened it, played it ingame, and it doesnt use it. Its for tileset CITYSCAPE, the path is: ReplaceableTextures/Cliff/Y_Cliff1.blp Heres the .blp texture, can some1 plz try it for me and c if any1 else can get it to work. |
| 08-19-2004, 10:12 PM | #2 |
Ok I tried with no luck as well. I thought it may be corrupt alpha channels but it's not. I'm guessing its the path only thing you can really do is try them all keep looking for path in the viewer if I find it I'll post. |
| 08-19-2004, 11:11 PM | #3 |
k... i used 125_viewer to convert to the blp, and that automatically adds in an alpha channel, could it of put it in a bad spot or something, cause ive checked like 2 different programs and get the same path. |
| 08-20-2004, 07:02 PM | #4 |
...so no1 knows whats wrong with it... |
