| 08-22-2004, 08:00 PM | #1 |
Hi, I converted an MDX file into a MDL using Yobguls Converter. I can't open either type of file with milkshape though. When I try to import MDX, Milkshape "has an illegal error and will be shut down...". When I try to import MDL, nothing happens at all. So how can edit a model (extracted with Warcraft 3 Viewer) in Milkshape. I must be doing something wrong. Help is appreciated. |
| 08-22-2004, 08:39 PM | #2 |
youll needt oconvert it into another format, because mdl/msx are still warcraft formats, if you cant find an importer i think blizz's art tools work with gmax, which is a free version of 3DS-MAX with less features |
| 08-23-2004, 02:30 AM | #3 | |
Quote:
Well, if you are making simple changes, you can just open the .mdl file in notepad. If you want to make actual visual changes, you'll need to use a modelling program. Now the reason you can't import the .mdx into milkshape is because your trying to import it as a .mdx from another game, probably something like serious sam, or whatever other game uses .mdx model files. I don't believe you can import wc3 models into milkshape without converting to something else. If you have to, download Gmax and use max-script to import the .mdx file and do your editing there. |
| 08-23-2004, 03:11 AM | #4 |
I'm trying to use GMax to edit them, but I can't open GMax. I try to get a registration code, but the link won't work. Can I get a link from another place? Can I go to the GMax website and find a code? |
| 08-23-2004, 03:12 AM | #5 | |
Quote:
Not sure. You can probably get the code from someone else, but its supposed to be sent to your email (at least I think). Gmax is free, so you don't need to worry about a trial or paying or anything like that. |
