| 08-24-2004, 01:01 AM | #1 |
ok, I'm making it so when a hero uses and item it gives thet hero ability, but it doesn't seem to be working. Event Unit-owned my (player 1) uses an item Condition item-type (matching item) Equal to spell book: holy light Action Hero- Learn skill for (triggering unit): Holy Light Anything wrong? it doesn't seem to be working...Thanks -red |
| 08-24-2004, 02:10 AM | #2 |
Learn Skill uses a hero point. Use Unit- Add Ability for that. |
| 08-24-2004, 04:36 AM | #3 |
Or, you could use the Hero - Give Extra Ability point and THEN learn the skill. But this would only work if the ability being earned was already on the hero. |
| 08-24-2004, 04:47 AM | #4 |
All you have to do is set it up like this... Unit - Add (SPELL NAME) to (UNIT) |
| 08-24-2004, 10:12 AM | #5 |
lol, u people... sometimes... :/ Give Banish Events Unit - A unit Acquires an item Conditions (Item-type of (Item being manipulated)) Equal to Banish <---Item named "banish." Actions Item - Remove (Item being manipulated) Unit - Add Banish to (Triggering unit) <------Add Ability Action |
| 08-25-2004, 12:02 AM | #6 |
thanks a lot guys |
