| 08-24-2004, 04:35 PM | #1 |
Im working on three projects Blood of The Wolf,Dragonball Goku's Story, and Dragonballz Legacy of Gohan.(The blood of the wolf is my spearhead campain that i hope to post a beta and begin recruiting for)right now aqnd i want to see some custom models in them.Here are a list of things i need help for. I got milkshape and Gmax how do i covert warcraft mdx to md3s(i think thats what the use)and visa versa? How do i skin a custom model? How do i add custom animations? Any other programs you think will help me for my modding? |
| 08-24-2004, 05:33 PM | #2 |
There isn't a really good way to import and export from Milkshape. You'll lose a lot of the parts of the model (like particle emitters, animations, attachments, materials, etc). This can be re-added if you have enough patience and knowledge, though. Still Milkshape is a very bad choice for editing models. I don't know about how well Gmax could do that, since I've never used it. To skin a custom model, it depends on what program you're using. To make custom animations, it again depends. You can add existing animations, though, using the animation transfer program here. |
