| 08-24-2004, 06:28 PM | #1 |
Hey all, I am desperately trying to make a dialog box that pops up at the very start of the game, but only for Human players. I want it to be a choice box.......I am making a playable Draenei civ, and I want a box that allows Human player to choose between Human and Draenei........anyone who has played Tekk's Naga maps will understand. I tried to ask Tekk........but he seems to be gone, so I was wondering if anyone else might know how to do this. PS. I am rather new to the trigger editor, so plz dont hit me for asking dumb questions ![]() |
| 08-24-2004, 06:41 PM | #2 | |
Quote:
You'll need to know how to do variables as well. Create a variable named Choose, set type to dialog. Now make one variable for each dialog button, and name them after the text on the button, set type to dialog button. For dialog to pop up. On map initialization, make a trigger that creates dialog button for Dialog Choose with text: Human, do the same for Draenei. Then another trigger with event, elapsed time equal to 1 second, display dialog: choose. This is pretty basic, hope you understand. |
| 08-24-2004, 07:48 PM | #3 | |
Quote:
ok, assuming I get this right (I been trying for a half hour now lol) then how do I get it to place starting Human stuff or starting Draenei stuff? also how do I make the box only show up for Human players? thx for the help btw :8 |
| 08-25-2004, 12:37 AM | #4 |
ok, I have my variables set, but thats as far as I really got........I can make the 2 "Create Dialog Buttons"........but they are dialogs, not triggers. or are *technically* all of these triggers? anyways, the key problem is that "Then another trigger with event, elapsed time equal to 1 second, display dialog: choose." If I set a time elapse to 1 second, all it does is re-spawn the starting Human crap.........I end up with a map full of Town Halls and Villagers. I can make a trigger with event...and have the event be time elapse = 1 sec........but then how do I also get "Display Dialog" in there. actually, I havent been able to find a "Display Dialog" or anything like it even anywhere. so I reckon I need some more help with this, plus Id appreciate it if someone could help me with the questions above too :S sry I r n00b lol |
| 08-30-2004, 02:20 PM | #5 |
Footnote: You can not show a dialog on map initialization, I suggest you to use the Elapsed game time event: Event: Time - Elapsed game time is 0.00 seconds Condition: Action: show dialog to PlayerGroup* *somewhere else you have to pick all players that is human race and add them to a PlayerGroup wich also is an Variable. |
