| 08-25-2004, 09:24 PM | #1 |
I was making a Deathmatch map, and I was trying to make items respawn after a certain amount of time in the same area. I then tried to save, and all I got were several strange messages saying the map could not be saved. I tried to test-play the map, and it saved and launched War3. When I quit, and then tried to test-play the map again later, I found that my units had no inventory, and that the "Bot" units that the Computer owned players were supposed to get were replaced by the "Competitor" units that the human players received, and they had the damage rate of the "Bot" unit. They also had the ability that I gave to an item, which I never gave to either unit, but they showed up in the editor as I had. I think this might have to do with either my Triggering, Abilities, or Units, but I'm not 100% sure. Any help would be welcome, and feel try to look around in my map to see what the problem is. Oh, and I still don't know how to make items respawn several seconds after they are taken. Help for this would also be welcome. Thanks in Advance, KillR |
| 08-25-2004, 10:14 PM | #2 |
I'll take a look for ya. |
| 08-26-2004, 02:35 AM | #3 |
I fixed the inventory problem by changing the units from summoned units to regular type, but the triggers still don't work. The Computer players don't get the "Bot" units and they don't get any of the orders the triggers give them. Any ideas on how to fix this? -KillR |
| 08-26-2004, 03:22 AM | #4 |
im kind of new to triggers but i belive you have to tell computer to do something or they just sit there or run away Like Melee Game - Run melee AI scripts (for computer players) :( |
| 08-26-2004, 03:39 AM | #5 |
I have a trigger that gives them the order to do an attack-move to a random point on the map every 15 seconds, and it used to work, but now it doesn't for some reason. Look around at the map I attached in the first post. -KillR |
