| 08-26-2004, 06:46 AM | #1 |
I duno if this is in the right forum, it is about triggers but also about WEU. Well, the problems are: When I use the advanced trigger: change units stat, it does not save that in the save code. If I add 20 to agility with triggers, it will not appear in the save code. Also, when I use the save trigger, I want it to save gold and lumber. When it saves the code will have the unit type mixed up with X's. The gold doesnt seem to save either when gold/lumber is edited ingame... is this intentionally meant to happen or am I doing something wrong.? Note. I did set the types of things meant to save at map init. |
| 08-26-2004, 03:35 PM | #2 |
you remembered to turn on advanced triggers with the Initialize Advanced Triggers action Right? if you did that then maybe the problem is that you have to set a wait 0.01 seconds because that is a problem with triggers sometimes |
| 08-26-2004, 03:43 PM | #3 |
Of course it will not save that in the save code. because they are weaaddar's bonus mo, it uses abilities. And the save code isn't made compatible with it apparentally. So you'll have to encode them by yourself |
| 08-27-2004, 04:32 AM | #4 |
O ok, I suppose I will just create my own save system that is compatable with them then. I wouldve thought if those two functions were inluded in an advanced editor, they would be compatable with one another.... maybe not. |
