| 08-26-2004, 10:05 PM | #1 |
I recenty made a column model for as a doodad, whith the apropiate texture, I exported it into a mdx using KMK's mdx i/e (I use 3ds max 5.1, by the way), but when I import it into the map, the whole column is burried and it has no texture (it's white), though I used a costum path for it. So, how can I make the model stay on the ground and have a texture? PLEASE HELP :( |
| 08-27-2004, 02:46 PM | #2 |
Hey, I made another model, import it into the map, I restarted the editor and...the same thing, only now the model is on the gorund (I don't know how I did that o_O ), but it still has no texture! (I imported the texture and gave it the costum path as the one in the mdl). Take a look at the attachment to see what I'm talking about. |
| 09-08-2004, 08:31 PM | #3 |
I solved the problem. I don't need help anymore. Someone plz close this thread. |
