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Rigging and Animation

08-28-2004, 05:42 AM#1
hornung2323
I am currently working on a model for warcraft III I have the art tools and have read parts of the tutorial provided by it. Although my current resounding issue is when I go to make an animation with bones (3d max bones) and I have to disconnect the the axis's in which the bones turn in the model my model fails to display my UVW map incorrectly. Am I doing something wrong in this process?