| 08-28-2004, 09:47 AM | #1 |
:( I was making a map, and for sum reason when i was doing a trigger to play a sound (i had imported a song earlyer) and it didnt show up in the place where u use the sound, it was an mp3 of course and it showed up in the sound editor, i tried saving and quiting and it still didnt work, any help plz? o and also i dont know how to make it so when a unit(s) spawn in a location they immeditately do an attack move towards another location, how i do that? :( if u want the sound this is it, its from my second fav game: Morrowind: Elder Scrolls III. |
| 08-28-2004, 12:16 PM | #2 |
have you set a variable for the sound? you can do this at the sound manager |
| 08-28-2004, 08:26 PM | #3 |
well u do not need to set a variable for the sound, you can just do f.example Event: Time Elapsed is 5 seconds Conditions Actions: Sound, Play Sound Or Actions: Sound, Play Music that has always worked for me and that Attack Move an example its not a pro one but it works Event: Time Elapsed is 5 seconds Conditions: Actions: Unit Create 5 footmen at Center of Region '1' Actions: Wait 0.2 Seconds Actions: Unit Group, Order Units In Region '1' To Attack Move To Region '2' region '1' and '2' is just examples if you didnt understand o_0 And BTW Morrowind ROCKS! xD |
| 08-28-2004, 09:59 PM | #4 | |
Quote:
ok thx but the sound still isnt working. and what u did usally works for me too |
| 08-30-2004, 01:01 AM | #5 |
Set Music Volume level to 100% and use the trigger Play Music (not sound) |
