| 08-29-2004, 05:11 AM | #1 |
i have loads of exporters and i recently updated max to 6, i was trying each of them 1 by 1 and most gave errors... but one i found that worked (mdl exporter) was nicoli_s mdl im (not sure if i spelled it right) exporter. im not sure if it worx 100% but i exproted something with animations and it worked perfect. Im not sure where to get it but ill upload it here as soon as i get home. Hope it helps those with max 6. |
| 08-29-2004, 11:17 AM | #2 | |
Quote:
Thanx mon, it would be very nice of you to do so! I'm trying to get mdx models to work for 3ds max 6 for long time. |
| 08-29-2004, 05:56 PM | #3 |
Here it is: |
| 08-31-2004, 01:10 PM | #4 | |
Quote:
Thanks mon, but how di I use it and where to place it? It's MDLImporter.mse , with what do I open mse files? How does it work? |
| 08-31-2004, 01:52 PM | #5 |
go to the utilities panel on the right and go to max script, go run maxscript and put the file. then on the rollout just under appears mdl import export, click on it twice and theres ur thing, 1 more qs, y r u looking for a 3ds max 6 exporter if u dont even know how to use 3ds max!!! |
| 06-08-2005, 04:10 PM | #6 |
Guest | Thanks very much!!!! |
| 06-17-2005, 03:08 AM | #7 | |
Guest | Quote:
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