| 11-15-2002, 08:16 PM | #1 |
The situation: In an AoS type map there are a lot of units that dont belong to you, they are controlled by a computer or something. When the paladin uses his ultimate, Resurrection, the units that he revives he doesn't control. The idea: What I want to do is to 'Unit - change ownership' of the dead bodies within a certain radius of the paladin when he uses his ultimate, such that he will get controll of the units when they revive. The problem: The only way to know when the paladin is using his skill (that I know of) is by: Event - Unit owned by player X is issued an order with no target Condition - Issued order = order(?????) Actions - .... stuff .... Anyone have any idea what the paladin's resurrection order is? the world editor gives example of oders 'move' 'attack' 'harvest' but nothing beyond that. Also note that I have tried the following: resurrection Paladin - Resurrection Human Paladin - Resurrection the last two were taken from AbilityData.slk help plz? |
| 11-15-2002, 10:34 PM | #2 |
check the humanabilityfunc.txt or humanabilitystrings.txt, i would look now but im busy sorry |
| 11-16-2002, 01:15 AM | #3 |
The Easiest way to find out is to make a trigger as follows: Events - Unit issued order targeting object ---------- Unit...point ---------- Unit...no target Action - Game - Display Text String(Issued Order) Everytime you do anything, it will tell you the string for that command. Now just play the map and use Ressurection :D . -Insaniteus- |
