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Quest Help

09-01-2004, 06:09 AM#1
fulix
I need help on the variables that will allow me to do multiple quests at once, and mark them as complete.
09-01-2004, 02:40 PM#2
duckduck
-Click the orange x
-Click the green x
-Name the variable
-Click on the scroll bar and go down to quest
-Click the small box to make it an array
-Click ok.


Trigger 1
Events:
Unit enters region 001

Actions:
Trigger turn off this trigger. This turns off this trigger so that if you enter again, it wonk't run this trigger again.
Create a(n) -required/optional- quest called -quest name- with -description- with -icon-. This creates the 1st quest
Set -variable made above- [1(index)] to last created quest. This sets the 1st quest to a variable.
Create a(n) -required/optional- quest called -quest name- with -description- with -icon-. This creates the 2nd quest.
Set -variable made above- [2(index)] to last created quest. This sets the 2nd quest to a variable

When you want a quest to be marked complete, just do something like this:

Trigger 2
Events:
Unit enters region 002

Actions:
Turn off this triggerThis turns off this trigger so that if you enter again, it wonk't run this trigger again.
Make quest -variable named above- [#(make it 1 to complete the 1st quest, make it 2 to complete the 2nd quest)] complete Makes a quest marked complete or failed or whatever. Depending on the index.
09-01-2004, 05:23 PM#3
fulix
Thank you so much, but unfortunatly I do not know the save and load code, sry
09-01-2004, 05:36 PM#4
fulix
O, and I >-rly-< need my other post answered about giving my neutral custom unit a 2 slot inventory (backback upgrade from tft) ^^
09-02-2004, 08:17 PM#5
duckduck
This is very ez. Take 1 of the inventory abilities (make a custom if you want), then under techtree, take out the techtree requirements and it should start out with a 2 item capacity. You can change if you want your unit to be allowed to use items or not.