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Sell Tower problem...

09-01-2004, 10:49 PM#1
BleedBastards
ok 3 straight hours on this one concept...i knew how to do this myself, but it didnt work out how i planned...so i ripped it off arkguils and replaced the units and variables, it didnt work either, so i ripped it off bow TD...replaced units and variables and this FU**IN sell tower refuses to cooperate!

trigger goes somethin like this

event:
unit owned by player 1 finishes training a unit
condition:
unit type equal to "sell"
action:
kill triggering unit
kill trained unit
check health on triggering unit (selling tower)
player-add "Sell_Value" to triggering player gold


yeah that SHOULD work, but instead i end up the old tower not dieing...or the trained unit...and no gold...sum1 tell me wtf i did wrong...
09-01-2004, 10:54 PM#2
Azhag
Why don't you make the sell option, and change it into an ability. Here is the respectave trigger.

Code:
Events- Unit begins casting ability (sell)
Conditions- Casting unit = to tower
Actions- Kill casting unit
Actions- Give player respectave gold

There you have it. Try that, if that doesn't work post again.
09-01-2004, 11:31 PM#3
BleedBastards
aaahhh ok that works thanks a million...still confused why the other didnt work =/ but fuqit gotta get this map out now...peaceout