HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

cheats

09-02-2004, 04:00 AM#1
yoshi879
is there a way to make it so that even if you type in a cheat while in one player mode, the cheat won't work? if so can you do this for every cheat?
09-02-2004, 12:25 PM#2
BuRnInSpartan
Quote:
Originally Posted by yoshi879
is there a way to make it so that even if you type in a cheat while in one player mode, the cheat won't work? if so can you do this for every cheat?

well i guess you can make one for greedisgood and do like

Events:Player types greedisgood as an exact match

Conditions: NONE

Actions:Subtract (probably the max amount of gold you can cheat to) from players current gold and lumber
09-02-2004, 01:43 PM#3
duckduck
but that doesnt work
09-02-2004, 01:46 PM#4
Vexorian
you have to import a blank file as scripts\cheats.j
09-02-2004, 01:46 PM#5
TheReaper
Well you can do how i did, just make that event (for all cheats) and then make like this:
Action Game- defeat with a masage NO CHEATS ^_^
09-02-2004, 01:54 PM#6
Vexorian
Quote:
Originally Posted by TheReaper
Well you can do how i did, just make that event (for all cheats) and then make like this:
Action Game- defeat with a masage NO CHEATS ^_^
Ok, the only problem is that the game doesn't detect game strings
09-02-2004, 01:57 PM#7
SpadeZ
hmm...
scripts\cheats.j
Vex you legend.
09-02-2004, 05:01 PM#8
image
Quote:
Originally Posted by SpadeZ
hmm...
scripts\cheats.j

what do you means scripts\cheats
09-02-2004, 05:28 PM#9
TheReaper
Quote:
Originally Posted by Lord Vexorian
Ok, the only problem is that the game doesn't detect game strings

i ment like, player types greenisgood, whosyourdaddy ect
09-02-2004, 05:30 PM#10
DoCa-Cola
Problem being, it doesn't work. The game doesn't recognize the cheat being typed in.

image, go into notepad, and save a blank file as cheats.j, then go to the import manager, import it, and change the path to scripts\cheats.j
09-02-2004, 06:26 PM#11
HexenLordX
You could import a blank cheats.j, but couldn't people just change the cheats.j in their .mpq files to have different strings, or will the blank file overwrite anything they put.
09-02-2004, 06:46 PM#12
image
Just a suggestion. Could you give each player a gold, wood etc variable and have the value checked every second then have the player resource checked against it every .5 of a second or so it. Then have a condition to check that the reasource wasn't got by tribute, mining, or selling. then remove the amount that they got without reason. (presumably ffrom the cheat) I have no idea if this is possible or if it will work but it might.
09-02-2004, 08:02 PM#13
yoshi879
well i appreciate all the suggestions... but i dont get jass/scripts at all so um... yea is there another way using normal triggers?
09-02-2004, 09:30 PM#14
Bluemage427
alright vex's way is REALLY easy... just open up notepad, press save as, save it as cheats.j, then go to the import manager in WE and import it, then change the path to scripts\cheats.j
09-02-2004, 09:33 PM#15
duckduck
that going to stop cheats?