King, I had the same problems with your MDX2 -> MDX1 converter. The problems with it not being readable by Yobgul's File Converter and Worldedit, but is yet readable by 3dssMax is because your program doesn't convert (or even add any default) anims. You need to atleast add a Stand animation to the models for them to be readable and viewable in anything but the Warcraft 3 Viewer and 3dsMax. Now, how to do this? I don't really know, go check out the MDL section tho. |