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Spawning Questions

09-03-2004, 06:52 AM#1
gnathat
Hey im re doing the vamp tag map and id like some help plz

Question 1: how do i make it so it will spawn wisps for 3 players and villagers for the other 7? DONE

Question 2: how do i make it so when a villager dies it will spawn a wisp for the villager and make him unally the other villagers and ally the other 3 players

Question 3: how do i make it so it will spawn the wisp in a certain area? done

Question 4: How do i make it so a when a wisp enters an area (circle of power) it will spawn a certain unit? and then the wisp dies ( so he cant get more then one

Question 5: How do i make it so a countdown tower will start at 20 minutes and when it gets at 0 the villagers win and if all the villagers die the other 3 players win?

Question 6: How do i make it so a gate will explode in 45 seconds of starting a game

Question 7: How do i make text pop up ? ( like explaining what to do )

I included my map with the post its a vampire tag

oh and if any of the questions are included in a diff post could please provide a link? Thanks
09-03-2004, 11:16 AM#2
Anitarf
1: You want to spawn wisps and villagers... but from your other posts, it seems like each player only has one villager; so what do you mean by spawning?

3: You need to place a region with a region palette. You can then use that region to spawn units in it.

4: Again, regions. You place regions over areas where you want wisps to die and then for each region, you write a trigger:
Code:
Events:
  A unit enters Region1
Conditions:
  unit-type of entering unit equal to wisp
Actions:
  unit - kill (event response - entering unit)
  unit - create 1 Whateverunityouwanttospawnatthatregion at centre of (Region1)
5: With triggers, create a timer, create a timer window for the timer, and then, with another trigger, on event "a timer expires", use the actions "game - victory" and "game - defeat".

6: Event - elapsed game time is equal to 45 seconds ; use a similar event for the trigger to create the timer from question 5 at the start of the map.

7: trigger action: game - display text message
09-04-2004, 12:33 AM#3
gnathat
I mean 7 ( 1 for each player ) villagers at the beginning for the villagers and 1 wisp for each vampire. and spawn 1 wisp for the villager when he dies
09-04-2004, 04:27 PM#4
gnathat
thanks btw lol
09-04-2004, 05:47 PM#5
Anitarf
Can't you just preplace the units? Otherwise, you spawn units with the unit-create unit action.
09-04-2004, 10:54 PM#6
Unknown6
did u resolve it ?

i know the answer for each question.
(you asked all your mode's triggers, my friend !)
09-05-2004, 08:25 AM#7
gnathat
thanks for the help every1 ( i gave you all rep points ) all the help im going to need for now thanks!