| 09-03-2004, 06:31 PM | #1 |
Ok, i know WEU has an advanced option of like get z unit sorce or something to get the z position of a unit, i NEED this, however i dont like using 3rd party editors, is there any other way i can get a units z value, or possibly by using jass or custom script? |
| 09-03-2004, 07:14 PM | #2 |
im guessing that WEU either returns the UnitFlyHeight or the cliff level of the point that it is standing on, but more likely the UnitFlyHeight |
| 09-03-2004, 11:29 PM | #3 |
but... technically when a flying unit goes over terrian cliff levels the flying height of the unit stays the same, if its 0 it will always remain flat with the ground, if its 100 it would remain at a distance of 100 wherever it is, so this isnt it... hmm, could an admin plz move this to the Jass forum? im sure they would know. |
| 09-03-2004, 11:55 PM | #4 |
You could make the trigger in WEU then convert it to JASS if you wanted and still be able to use the normal WE. |
| 09-04-2004, 02:42 AM | #5 |
hmm, would that work and it wouldnt mess up at all? |
| 09-04-2004, 01:03 PM | #6 | |
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| 09-04-2004, 01:42 PM | #7 | |
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| 10-19-2004, 01:41 AM | #8 |
You can check the Terran Cliff Level it is a integer under Environment. Look for it. |
| 10-19-2004, 01:58 AM | #9 |
Guest | i'd think it would be unit fly height plus the cliff level... one cliff level is 128 units iirc |
| 10-19-2004, 02:55 PM | #10 |
you can not check for the correct terrain height unless u know keypoints of height of terrain (points dividable by 128) as warcraft can only raise terrain between those points and everything between those points = flat. (im talking about raise terrain tool here, not cliff lvl) |
