| 09-04-2004, 10:06 AM | #1 |
Is there any difference between modifying an existing unit, or creating a new custom unit, and leaving the exsiting unit as default? Are they equivalent in terms of map loading/size? |
| 09-04-2004, 10:17 AM | #2 |
why don't you check it out yourself by the checking the difference in mapsize (in bytes) anyways it doesn't make any (visual!) difference, only unit changes take space. |
| 09-09-2004, 09:55 AM | #3 |
*Bows to Enfo* Its funny to be helping such an aspirational map maker... ur an idol man.. anyway, from my experience, replacing a unit in the MPQ can have great benifits: First of all, from as far as i can tell, it reduces the map size of that unit and replaces it.. second, it means you dont have to add a seperate portrait which can lead to MORE map space... Thirdly, you dont have to twiddle with the WE not recognising the unit and freezing up when u put that unit in with "no" model.. saves alot of hassle. I just paste mine over unless that unit is nececary... Anyway, keep at it, love ya maps! |
