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Animations Dont Show

09-04-2004, 05:15 PM#1
-Ragnarok-
This is my first animated model, and when I import it into the game it's animations don't show up... It just stands still... Here's the .MDL file I edited to add animations...

Code:
 Sequences 7 {
	Anim "Stand - 1" {
		Interval { 41, 416 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Stand - 2" {
		Interval { 416, 832 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Attack - 1" {
		Interval { 845, 1300 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Spell" {
		Interval { 1644, 2076 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Walk" {
		Interval { 2083, 2480 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Stand - 2" {
		Interval { 416, 832 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Death" {
		Interval { 2500, 2700 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Blow Up" {
		Interval { 2735, 3011 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
09-04-2004, 06:12 PM#2
Ari
Quote:
Originally Posted by -Ragnarok-
This is my first animated model, and when I import it into the game it's animations don't show up... It just stands still... Here's the .MDL file I edited to add animations...

Code:
 Sequences 7 {
	Anim "Stand - 1" {
		Interval { 41, 416 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Stand - 2" {
		Interval { 416, 832 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Attack - 1" {
		Interval { 845, 1300 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Spell" {
		Interval { 1644, 2076 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Walk" {
		Interval { 2083, 2480 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Stand - 2" {
		Interval { 416, 832 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Death" {
		Interval { 2500, 2700 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}
	Anim "Blow Up" {
		Interval { 2735, 3011 },
		MinimumExtent { -19.5992, -33.1796, -0.28233 },
		MaximumExtent { 52.4008, 36.7176, 99.0722 },
		BoundsRadius 62.4483,
	}


You have 2 versions of the stand-2 animation. I can't say this is the problem, but having that second copy certainly isn't helping matters. I'd delete that asap. Also, stand-1 uses the same end key that stand-2 uses for its beginning key. I'm fairly sure that's not allowed. Try making stand-2 begin at 417.

Not sure either of those are the source of your problems, but they're probably things that have to be fixed in any case before everything is working right.
09-04-2004, 07:00 PM#3
-Ragnarok-
Quote:
Originally Posted by Ari
You have 2 versions of the stand-2 animation. I can't say this is the problem, but having that second copy certainly isn't helping matters. I'd delete that asap. Also, stand-1 uses the same end key that stand-2 uses for its beginning key. I'm fairly sure that's not allowed. Try making stand-2 begin at 417.

Not sure either of those are the source of your problems, but they're probably things that have to be fixed in any case before everything is working right.


Ooooh Your right, I do have two instances of the stand animation... Letme clear that up and see if it works...

Edit: That wasnt the cause of the problem though... I remove the second Stand Anim and I made it so it ran on fram 417. Still no anims... Is there some kind of thing I gotta edit to let the world editor know it has animations?
09-06-2004, 05:01 AM#4
Alfred
Quote:
Originally Posted by -Ragnarok-
Ooooh Your right, I do have two instances of the stand animation... Letme clear that up and see if it works...

Edit: That wasnt the cause of the problem though... I remove the second Stand Anim and I made it so it ran on fram 417. Still no anims... Is there some kind of thing I gotta edit to let the world editor know it has animations?

Check your bone's animations(rotations/translation), make sure that every animation of each bones has an opening/closing key if they are gonna animate in that animation.
09-06-2004, 02:44 PM#5
weeezez
i think you should be happy that that "animation" dont show up...
09-06-2004, 03:11 PM#6
Alfred
Quote:
Originally Posted by weeezez
i think you should be happy that that "animation" dont show up...

Heh spamming useless comments is pointless.
09-06-2004, 03:25 PM#7
-Ragnarok-
Quote:
Originally Posted by Alfred
Check your bone's animations(rotations/translation), make sure that every animation of each bones has an opening/closing key if they are gonna animate in that animation.

I will check this...
09-06-2004, 04:12 PM#8
Markus3832
I don't know if i can help you, since the solutions i can think of are already explained here.

I also took out the word "Gay" from here as there might be people taking offence by it.