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Import Icon Errors?

09-05-2004, 05:10 AM#1
shrimpchips
I am refferring to the fact that a imported icon (used for hero abilities) shows up a bright green box when it belongs to a skill you cannot learn yet. Does anyone know the cause to this? Or is this normal and unpreventable :/
09-05-2004, 05:51 AM#2
BDSM
You need a BTNname and a DISBTNname. Otherwise when you hit F10, or have an instance where the disabled button shows up, but doesn't exist, your imported icon will turn to the green one (the default lack of an icon icon).
09-05-2004, 07:54 AM#3
shrimpchips
Thats what I have:
NormalIcon: BTNSpell_Holy_PowerWordShield.blp
ResearchIcon: DISBTNSpell_Holy_PowerWordShield.blp

>_<
09-05-2004, 08:05 AM#4
JoSanchez55
Quote:
Originally Posted by shrimpchips
Thats what I have:
NormalIcon: BTNSpell_Holy_PowerWordShield.blp
ResearchIcon: DISBTNSpell_Holy_PowerWordShield.blp

>_<

Change them to ReplaceableTextures\CommandButtons\BTNSpell_Holy_PowerWordShield.blp
and
ReplaceableTextures\CommandButtonsDisabled\DISBTNSpell_Holy_PowerWordShield.blp


If that doesnt work, and its green when you are learning the skill, check the ability editor for the research icon.
09-05-2004, 09:31 AM#5
shrimpchips
Quote:
Originally Posted by JoSanchez55
Change them to ReplaceableTextures\CommandButtons\BTNSpell_Holy_PowerWordShield.blp
and
ReplaceableTextures\CommandButtonsDisabled\DISBTNSpell_Holy_PowerWordShield.blp


If that doesnt work, and its green when you are learning the skill, check the ability editor for the research icon.

Thank you :D

+rep