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Camera

09-06-2004, 10:05 PM#1
c0rdawg21
I have a map where the camera zoomed up close right behind a unit the only problem is that if he goes up a hill or goes up or down to a different height level the camera either goes up high or goes down low so you can't see the hero any more. Is there a way to make it so the camera does not go up or down like that?
09-06-2004, 10:59 PM#2
Beta_Tester
aply the distance camera and lock the camera to the unit in the map intilation trigger and then have a trigger that says:

Event- Every 1.00 seconds
Action- set camera field (rotation) to the facing angle of the unit the cameras locked onto

Yer Welcome~Beta_Tester

I might add on a sample map for you
09-06-2004, 11:29 PM#3
c0rdawg21
That does make it go behind like I already had but the camera still goes into the ground when your up a few levels.