| 09-08-2004, 01:10 AM | #1 |
Hello, I would like to make a tree able to be walk through. Now, let me make this clear. I dont want units walking "over" it. i want them able to walk through it. As in making its collision like 5 or 0. Anyone understand what i'm asking? Can you help me? Thanks. -red |
| 09-08-2004, 02:40 AM | #2 |
You'll get more help in the general forum. The easiest way to do this is to just set the pathing map of the doodad to NONE or mushroom pathing. Look in the doodad editor for the field "pathing map" or "pathing texture" and you can edit it from there. |
| 09-08-2004, 02:43 AM | #3 |
thanks a lot, i really need the help. |
