| 09-08-2004, 10:51 PM | #1 |
Ok, idk if this is possible, i got a half life model (attached) and i want 2 use in in wc3 as a model. I dont know 2 much about modeling or converting, could some1 help me out with this if its even possible? |
| 09-09-2004, 01:25 AM | #2 | |
Quote:
Cannot convert Half-Life models to wc3 models successfully.. sorry. |
| 09-09-2004, 02:06 AM | #3 |
hmm... what about like opening the model in a modeling program, then saving it as a different type then converting that type? or no. |
| 09-09-2004, 04:33 AM | #4 | |
Quote:
there are some 3d programs like milkshape or gmax that can import half life models import them and them export them as 3ds. or using dex export them, be sure that the frames per time are 960 and to know the frames of the half life model animations if the model don't follow the last 2 conditions them you will need to reanimate. |
| 09-09-2004, 07:22 PM | #5 |
ok... i took the halflife mdl and decompiled it... now theres like 20 half life smd files (animations?) and a bunch of skins... i used milkshape, i managed 2 open the file and all, now... do i gotta unwrap the model and create a new skin since there r a bunch of independent skin files, and also, how do i change the time to 960 or whatever? |
