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how do you set up a tower to stun?

09-12-2004, 05:58 PM#1
nouse
does it have to be a certain attack?

i tried it with a normal and a missle attack using both the bash abilities...

nothing happened but the damage of the tower...
09-12-2004, 06:02 PM#2
JoSanchez55
Adding the bash ability should work. Rember that if you want it to work all the time you will have to change the % chance to bash. (I have a map where towers bash it works fine)
09-12-2004, 06:07 PM#3
nouse
Quote:
Originally Posted by JoSanchez55
Adding the bash ability should work. Rember that if you want it to work all the time you will have to change the % chance to bash. (I have a map where towers bash it works fine)


what is your attack type, damage base, damage number dice, damage sides dice, and the specific bash ability you use?
09-12-2004, 06:15 PM#4
Zeal_
Quote:
Originally Posted by nouse
what is your attack type, damage base, damage number dice, damage sides dice, and the specific bash ability you use?


That stuff doesnt matter. Change the ability's percentage to 100%.
09-12-2004, 06:20 PM#5
nouse
here's what i got:


Abilities - Normal: Magic Sentry (Human) Bash (Neutral Hostile 1)
Combat - Attack 1 - Attack Type: Normal
Combat - Attack 1 - Cooldown Time: 0.01
Combat - Attack 1 - Damage Base: 1
Combat - Attack 1 - Damage Number of Dice: 1
Combat - Attack 1 - Damage Sides per Die: 1
Attack 1 - Weapon Type: Missile
09-12-2004, 06:26 PM#6
nouse
Quote:
Originally Posted by Zeal
That stuff doesnt matter. Change the ability's percentage to 100%.

just did 10 unit spawn and the tower hit each 4 times... so that's 40 tries with no bashing at any point... that should have bashed like an average of, what?, 6 times... there's something wrong...

can't change it to 100%, i have ROC
09-12-2004, 06:45 PM#7
nouse
had my minimum speed set to 522, which was keeping my slow poison towers from working... but, this wasn't affecting the bash evidently...
09-12-2004, 08:02 PM#8
JoSanchez55
Quote:
Originally Posted by nouse
what is your attack type, damage base, damage number dice, damage sides dice, and the specific bash ability you use?

Base unit: Watch tower
Type: Pierce, ranged
Damage base: 499
Number of dice: 1
Sides per die: 1
Ability: Bash (Neutral Hostile)
09-12-2004, 08:22 PM#9
Tiki
well then bash wont use if ur using roc... go buy tft for christ sake... god
09-12-2004, 08:59 PM#10
nouse
Quote:
Originally Posted by JoSanchez55
Base unit: Watch tower
Type: Pierce, ranged
Damage base: 499
Number of dice: 1
Sides per die: 1
Ability: Bash (Neutral Hostile)

i right clicked on the watch tower from the default orc buildings area...
i selected new custom unit...
i named it 'Tester'...
i changed the lumber requirement to 0...
i changed the gold requirement to 10...
i changed the damage base to 10...
i lowered the build time to 1...
i removed the war mill requirement...
i changed the number of sides per dice to 1...
i changed the cooldown to 0.01...
i removed spiked barraks upgrades used and the ability...
i removed the blight dispel small ability...
i added Bash (Neutral Hostile 1) ability...

.......and it doesn't work!!!
09-12-2004, 09:01 PM#11
nouse
Quote:
Originally Posted by Tiki
well then bash wont use if ur using roc... go buy tft for christ sake... god


newb alert...
09-12-2004, 09:13 PM#12
nouse
i just copied a working stun tower from another map into my map and it did not work... i did not change anything on the tower... there must be something that is preventing my round unit from being bashed...
09-12-2004, 09:14 PM#13
JoSanchez55
Quote:
Originally Posted by Tiki
well then bash wont use if ur using roc... go buy tft for christ sake... god
No i have played ROC maps with stun towers.
09-12-2004, 09:38 PM#14
nouse
Quote:
Originally Posted by JoSanchez55
No i have played ROC maps with stun towers.

got it! Combat - Target As was set to air... needs to be ground for bash to work...
09-12-2004, 09:57 PM#15
Tiki
i was refering to getting tft to edit bash.

[Edited by th15: Try a little courtesy and respect.]