| 09-13-2004, 02:23 AM | #1 |
I am making a TD building that is throwing an Ancient Protector projectile. The building model will be a child, so I need the projectile to be in proportion with the child, I can not use the Scale Projectile because it scales it according to the Model Scale. I need to know how to scale the projectile without scaling the model at the same time. Thank you. |
| 09-13-2004, 01:44 PM | #2 |
The only way to do that is to edit the model. You could spawn a dummy unit that's scaled to the size you want each time the child attacks. |
